// wan 万震山

inherit NPC;

void create()
{
        set_name("万震山", ({ "wan zhenshan", "wan" }));
        set("title", "万门大当家");
        set("gender", "男性");
        
        set("age", 50);
        set("str", 25);
        set("dex", 28);
        set("long", "他就是万震山，荆州万门的老大。\n");
        set("combat_exp", 35000);
        set("shen_type", 0);
        set("attitude", "heroism");

        set_skill("unarmed", 50);
        set_skill("force", 50);
        set_skill("sword", 50);
        set_skill("dodge", 50);
        set_skill("parry", 50);
        set_temp("apply/attack", 50);
        set_temp("apply/defense", 50);
        set_temp("apply/armor", 50);
        set_temp("apply/damage", 15);

        set("neili", 500); 
        set("max_neili", 500);
        
        setup();
        carry_object(__DIR__"obj/gangjian")->wield();
        carry_object("/clone/misc/cloth")->wear();
        
}